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Humblewood Campaign Setting | Roll20 Marketplace: Digital goods for How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. Choose one of these subraces. Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. Your unique insight allows unless we do something about it. For better or worse, they find themselves in a 5 I have a sibling who is not blessed, whichworld of expectations they struggle to live up to. variation of Sylvan script. You may notice that the weights for birdfolk races aresignificantly lower than for humblefolk of similar size. communal way of life would make them an ideal analog for races based on rabbits or hares. Using your feathered arms, you can slow yourminds. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. Chapter 1 | Welcome to the Wood 15uma peculiar in nature Lumas are a race of polar opposites when it comes to intelligence. By spending an action and giving words of Nature skill.advice or encouragement, you can inspire an ally who is able Seedspeech. most treacherous terrain. Within this book you will find all the tools you need to build your character, travel the land, and create your own Humblewood story. 7. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Scofflaw FeaturesImproved Ward Fighter Level Feature At 6th level, you can use your Ward of Shadows feature 3rd Bonus Proficiency, Intimidating Banter,whenever a creature you can see within 30 feet of you attacks a Brutal Brawlercreature besides yourself. When in a forest, Strigs have advantage on stealth checks due to their natural camouflage, and also have advantage on climbing checks that allows Strigs to climb trees with ease. in a battle on the high sea! (Lawful)3 Egotism. Ive done terrible things in the past, you have always felt safer and more at peace with your feet2 and I want to try and make up for them. This air of command parts of the Wood.follows you wherever you roam. Because ofthis they favor lawful alignments. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. However, the cover of darkness also brings protection Finally, at 17th level, your eyes are able to see the truthfrom predators and shadows within which one can conceal hiding within darkness. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly6 ForewordPreface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a worldfull of vibrant, diverse characters, living in an expansive forest with a rich and intricate history. Ability Score Increase. Birdfolk can be written quickly with a quill,reference would be wolves, coyotes, or other hunting canines or scratched easily with a claw, and has been widely adoptedthat could be commonly found in a forest environment. Your ability to utilize your knowl-edge to your advantage, along with your deep understandingof others motivations, makes you a formidable opponent. You gain the follow- more gracefully. These are the ties of family and friendship, the ties to ancestors, as well as the ties between elders and the next generation with whom they share their wisdom. during combat (as there aren't existing rules so being able to use a different ability score doesn't mean a lot without asking the DM). No matter which type of bird is being used for visualinspiration for your corvum, it is important that they have at Lumaleast one black feather. (Good) Skill Proficiencies: Athletics, Insight Tool Proficiencies: one type of Artisans Tools Self-Preservation. You add your Intelligence modifier as a bonus onevery walk of life, they also have a reputation for being snob- all Dexterity saving throws.bish and looking down on others. In proportion to the rest of their body,a jerbeens legs are long and powerful. Rela- tions between the humblefolk and birdfolk are tense. Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. (1d2) lb.Luma 2'8" +2d4 25 lb. Only the truly foolhardy among them are taken in by Darkvision. Militia Training. You can decide to do this after your roll, but only before the outcome of the roll has beenLUMA TRAITS determined. Using your feathered arms, you can slow your gifts are undeniable. Skulker. Other 5e races who choose to dashes, and dots. Add this result in inches to the The Wood covers a vast area of different environments. Over time, birdfolk culture spread, and the capital city of Alderheart became the most politically influential place in the Wood. Standing Leap. I am beyond excited for you all to take your first steps into this world, uncover some of its secretsduring your adventures, experience its stories, and come away with many of your own stories to tell!Leesha Hannigan,Art DirectorTwitter: @LeeshaHannigan Preface 7Introduction about the wood In the far away world of Everden, on the eastern coast of a great continent, lies a vast forest nestled between the mountains and the sea. #1. Scroungecrafted items will otherwise last 1loosely-organized scroungecraft fairs. repetition in i felt a funeral, in my brain Humblewood is home to a variety of beasts whose size, strength, and abilities can only have grown thanks to the Woods magic. Your base long jump is 30 feet, and yourWhen they stand with a group, jerbeens are emboldened: the base high jump is 15 feet, with or without a running start.presence of others reassures them, granting them the courage Nimbleness. Moreover, a newly invigorated Bandit Coalition swells in numbers. Plants in the Wood do not experience the world in terms of sight, but most can feel differences in temperature, describe things that have touched them, as well as hear vibrations that happened around them (including speech).
College of the Road Bard Subclass Review (Humblewood) - YouTube Add this result in pounds to your races base weight. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. Your size is Medium.nities rarely present themselves and are quick to act on them.Mapachs are alert and have a keen awareness of their surround- Speed. Contains new races, backgrounds, spells, monsters, magic items, world and a compelling adventure for 1st to 5th level characters. Its sights are set upon Alderheart, where those displaced by the flames seek a means of survival.
Humblewood Campaign Setting (PDF) - Hit Point Press - DriveThruRPG.com In truth, lumas have a unique perception of thetheir role in perch society. Their job often finds them working alone which makesthat suits your character. RELATED: Dungeons & Dragons: The 10 Best Fighter Sub-Classes. Skip to main content. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. You can use your action to curl up, exposingattackers to a wall of your toughened quills. Once on each of your Cleric Level Spells turns, when you hit a creature with a weapon attack, you can 1st bless, goodberry cause the attack to deal an extra 1d8 psychic damage to the target. It is quite commonfor hedges to have a variety of animal friends who sharetheir home. (Good) their feathers. Vulpin is a language of growls, snarls, and yips. Youcan use your unarmed strike to gore opponents, dealing1d6 + your Strength Modifier piercing damage on a hit. and leader, so shall it be. Domain of Night. When you reach 6th level, you can see in dim light within120 feet of you as if it were bright light, and in magical ornonmagical darkness as if it were dim light. Quickly integrates your content into compendiums and import your characters from D&DBeyond (and sync their status back at the end of your game!) (Good) An Odd Bird Among birdfolk you are somewhere between an oddity and Freedom. They also tend towards the rule of law, not as a ity to conjure a magical feast for the rough road ahead. Choose one of these subraces.Stout Strig As a stout strig, you are as hearty as you are strong, ableto weather hardship and impose your will on the worldaround you. Your sizeis Medium. OnceMany teach their followers that it is only by peering through you have used this feature, you cannot use it again until youthe darkness and looking beyond what is hidden that one have completed a long rest.can attain truth. Enemies within the shadows constantly feel the presenceof hungry predators watching them, and become frightened Additionally, whenever you hit with an improvisedas long as they remain inside the affected area. (Good) firmly planted on the soil. Your Wisdom score increases by 2. the folk who inhabit the cities, towns, and villages of Humblewood are all humanoids. Size. It also details various character creation similarities, all birdfolk possess arms covered in feathers, whichoptions, new class options, backgrounds, feats, and spells to extend into wing-like appendages. Any creature that misses you with a meleeattack while you are curled up takes 2d4 pointsof piercing damage from your sharp quills. Jerbeens grow quickly, reaching maturity around5 years. Whilethey are quick and nimble, and possess an affable attitude, Speed. Chapter 1 | Welcome to the Wood 17Raptor swift hunters When the birdfolk think of hunters or rangers, they picture Glide. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. Traversing the Wood 76Races of the Wood 10 Alderheart 76 The Tenders 123 Ashbarrow 78 Return to Alderheart 124The Birdfolk 10 The Avium 78 Trouble With Tenders 124The Humblefolk 11 Brackenmill 79 An Emergency Session 125 12 The Crest 79 The Scorched Grove 126 Corvum 14 Marshview 79 Approaching the Grove 126 Gallus 16 Meadowfen 79 Reaching the Grove 129 Luma 18 Mokk Fields 81 Ashsnake Attack 129 Raptor 20 Saltars Port 81 Outrunning the Fire 130 Strig 22 Scorched Grove 81 Flee to Alderheart 131 Cervan 24 Talongrip Coast 82 Part 4: Mysteries of the Avium 132 Hedge 27 Winnowing Reach 82 Jerbeen 28 After the Escape 132 Mapach 30 4. Hatred burns in the hearts of those who have lost lives they cherished, and these once peaceful peoples now take up the sword and turn to banditry. But now, fires and bandits have embroiled the Woods in chaos. One of the traits mapachs are most well-known for is Resilience. Religion in the Wood 54 Bandits Attack 110 Finding the Necromancer 156The Amaranthine 54 Taking the Fight to Them 113 Susan the Seer 161 56 The Coming Storm The Crucible of Fire 162 Ardea 57 Approaching the 114 The Final Summons 167 Tyton 58 114 The Chase 169 Altus 59 Bandit Stronghold 115 Facing the Aspect 172 Clhuran 60 The Bandit Stronghold 117 Epilogue 174 Gesme 61 The Courtyard 117 Appendix A: Bestiary 177 Hanera 62 The Barracks 117 Reya 63 The Storeroom 118 Appendix B: Nonplayer Characters 190 Cairith 64 The Prison 120 Gaspard 65 The Inner Keep 122 Appendix C: Creating NPCs 210 Hath 66 The Bandit Leader Henwin 67 What the Future May Hold Appendix D: New Magic Items 213 Kren 68Tales of the Amaranthine Appendix E: Random Encounters 215 Appendix F: What did They Find? He enjoys collecting comics, records, and wins in Samurai Shodown. The right ambush prey as a 2nd level spell with this trait, and regain thelook from a vulpin can bewitch or terrify, and vulpins who are ability to do so when you finish a long rest. * A skilled ranger taught you how toian spirit in an unoccupied space you can see within 60 feet of use your magic to pinpoint your quarrys weak spots. Personal relationships are fleeting. You gain the following benefits:ll You may glide while holding a heavy weapon and wearing You have lived your entire life in the gnarled, wooded areas of the world. with this moniker.Suggested Characteristics 4 I live in the shadow of my mentor, seeking their approval. orion stars online android frys food and drug near me oroton crossbody bag. Favorite Trick (2nd), Improved Tricks, Favorite Trick Travelers Tricks (4 options) At 6th level, you have gained enough mastery over one of your Travelers Tricks that you can use it whenever its needed. Along with other weight-reducingadaptations, this allows birdfolk to glide. You cannot glide while wearing heavy armor, or if youcommon good. Most fledgling lumas approach social situations with gifts with magical education, powerful luma wizards and radi-hesitation, until a time when society inevitably labels them an cal scholars have been at the forefront of magical innovationoutcast or a notable figure, and the individual naturally adapts for some time in Humblewood.to the role.Touched To most, lumas seem perpetually disorganized anddistracted, which has lead to a belief that they are of low16 Chapter 1 | Welcome to the WoodOf Two Worlds (though you may drop any held items as part of your reaction to spread your arms). You can also understand Auran, though you cannot speak Alignment. In some The birdfolk races of Humblewood are as diverse and birdfolk races these wings have grown strong enough to bearunique as the forest itself. Additionally, if you move at least 20 feet in a straight linetowards an opponent, you can spend a bonus action to chargethem, dealing an extra 1d6 points of piercing damage.
Dungeons & Dragons: The Ten Most Useful Races in Humblewood - CBR 3 I believe in nature and goodness.6 I have found a new family on the forest floor, 4 I will work tirelessly to earn the respect of and they mean more to me than anything. Something made you decide that path was nolonger worth pursuing, and you left that life behind. There are two main subraces of corvum:increases by 2. dusk and kindled. I'm unclear on how this is actually intended to be used? Gaining +2 intelligence, Corvum gain proficiency in a player's choice ofArcana, History, Nature, or Religion. Mapachs have incredibly light hands and a great degree by 2, and your Constitution score increases by 1.of fine motor control that doesnt diminish with age. I also included Mark Hulmes revised elements monk but you can still use the four elements. Gallus are the most varied of the birdfolk races, rang-ing from just under 4 feet to just over 5 feet tall, and showingmany unique builds. Press question mark to learn the rest of the keyboard shortcuts. Creating this project has been an unforgettable journey, full of as many surprises, twists and turnsas the overgrown paths of Humblewood itself. Cervans have a unique ability to bounce back Pronghorn cervans are taller and tend towardand survive a physical shock that might kill others. YourDexterity score increases by 1. You have proficiency in the Insight skill. The most significant variations in physical appear- Alternatively, if the races presented here are too big whenance come down to a characters subrace. You know one cantrip from the sorcerer spell list.of birdfolk cities. As part of your attack action, you can utter deadly threats to a single target within 30 feet of you, causing them to become frightened of you for 1 minute on a failed Wisdom saving throw. Resilience. The powers I have been gifted with and perceptions of yourself and your community, pairing are meant to serve the common good. add an additional 2d6 to the weapons base damage dice.Scofflaw At 18th level, you have advantage on attacks you make with improvised weapons. Recently, fires have begun to rage through the Wood with a strength and fury not seen since ages past. (Neutral) Cynicism. is key to survival, and the Mapach language emphasizes this. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. They are the shortest lived of all the humblefolk races,living just about 40 years. Maguire Tree Care Inc in Moss Beach, CA | Photos | Reviews | 8 building permits. Cervan Cervans Strig Hedge Hedges Sylvan Strigs usually resemble owls of all kinds. You can speak, read,and write Birdfolk and Hedge. Theyare one of the few races who truly understand that conflict is Age. A few vulpins have attempted to change public opinion,but the majority are unconcerned with their notoriety. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. Due to their sizable quills, they are incapable of wearing any armor besides shields. mum number each of the weapons damage dice could deal to the target. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. You are also incredibly versatile,and can fulfill a variety of roles within a village or an adventur-ing party. In the same way, some groups of birdfolk, feeling toothat keeps their cities and the denizens within safe. Of the around 90 pounds. A cursed moon hurtles through the multiverse, crashing from one plane to 394443667100 Whats important is that you select a background zation. They shaped theirless share much of their culture, language, history, and origin mighty capital from the great tree Alderheart, and from this the BIRDFOLKLUMA CORVUM RAPTOR GALLUS STRIG10 Chapter 1 | Welcome to the Woodbastion of safety their ruling body, the Birdfolk Council, makes their offer. Some varieties of strig,CHARACTER DETAILS a race that takes their physical characteristics from owls, could be smaller sized, around 3 feet tall, if desired. Jays, nutcrackers, and jackdaws well. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. Raptors are especially well versed in stalking preyfrom great heights, lining up impossible shots that their prey Keen Senses. At 6th level, you have learned to identify a selection of useful herbs that you can carry with you. Cervans are sturdy race of deer-folk that are without a doubt the most resilient race ofHumblewood. You are proficient with tinkers tools.or on-hand materials is known as scroungecraft, and is a Additionally, you have the ability to construct crude butcultural staple among mapachs. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. The pulley system was so successful thatbirdfolk perches beyond Alderheart have adoptedthe technology.28 Chapter 1 | Welcome to the WoodDepending on the materials available, a Game Master(GM) may rule that you cannot craft an item in this way.
Ranking the Druid Subclasses in D&D 5e - Tabletop Joab Like all other birdfolk, this race has access to glide, but is the only other race aside from the Gallus that are able to use the wing flap ability to ascend. Street Smarts. Lumas are the shortest and lightest of the birdfolk, Sable Lumastanding roughly 3 feet tall and weighing only around 30pounds. Even in the imagination, these things are incredibly powerful. (Evil)6 Naturalism. Some pass a variety of builds from svelt to wide, weighing betweenmay consider them brash, but mapachs know that opportu- 90 and 160 pounds. Cervans have a robust physique and are rarely sick. Fora space adjacent to the guardian spirit must make a Wisdom as long as you concentrate on this ability, up to 1 hour, allsaving throw, taking magical slashing damage equal to your weapon attacks you make against the target deal additionalBardic Inspiration die on a failure. The more compassion we have for animals the better our world will be. In Humblewood, were going back to our roots as storytellers, using nature and the animals around us to adventure in a world of fantasy. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. This knack poison and resistance against poison damage.for creating functional or useful items out of debris, junk, Scroungecraft. Although they are not carrying heavy weapons or wielding a shield (though you maynecessarily prejudiced against those who are weaker, strigs are drop any held items as part of your reaction to spread yourquick to call out when someone is not doing their best for the arms). While doing so, you continue to fall gentlyand strong with an uncanny knack for tracking. Your damage for an unarmed strike is 1d4 piercing damage. We throw dice onto surfaces made of trees whose history we are woefully clueless of. food created in this way takes an action, providing whomever eats it with healing equal to 2d4 + your cleric level, and can Clerics of such gods value unity, and praise the strength remove either the frightened or poisoned condition from thatthat can be gained when people support each other. As artists we have to give careful consideration to every facet of the world, certainly the designs ofour main characters and our myriad of monsters, but also what a characters home might look like,what kind of fabrics they might wear, and how should we design this bottle of vintage vulpin-craftedelderberry wine? Your base walking speed is 25 feet.18 Chapter 1 | Welcome to the WoodLanguages. You have advantage on Dexteritywinning a fight. This region is also home to two groups of animal-like humanoid races, the birdfolk and the humblefolk. by the wind who are destined to soar over any and all obsta- cles. Like the Amaran-Bright Gallus thine Hanera, you have a unique connection to the Great Rhythm of nature, and in return the Rhythm grants you many As a bright gallus, you are a natural leader. Your sharp claws aid you in unarmed combat andan extremely wide field of awareness. The DC for this saving throw is 8 + your profi- ciency bonus + your Strength or Dexterity modifier. hone it, so that they might take on the role of a seer withinMore insular than other humblefolk, cervans often reside deep their village. You do nottaught you how to use a simple combat stance to wield provoke attacks of opportunity this turn.your weapons more effectively. A Mapach is capable of creating temporary arrows that break on impact, or even scrounging together disguises. (Good) For some birdfolk, the moniker of Wind-Touched is merely a title, a symbol of their devotion to the wind and the natural world. You cannot glide whilebelieve crucial for survival in the Wood. All the latest gaming news, game reviews and trailers. They excel in team ture that is of a size larger than yours.strategies, helping one another solve problems that could not Take Heart. Gallus are a social and communal folk. Covering the hottest movie and TV topics that fans want. I keep a distance from others so they wont learn3 Im eager to show the benefits of my 3 of my fears. If you would fall at least 10 feet in this way, Hard to Read. One of the least understood and most often empathizing with others means they are only rarely goodvilified humblefolk in the Wood, vulpins have earned a bad aligned. However, some cervan villages have since started to Age. The Deck of Many Presents TM CAMPAIGN SETTINGCOMPATIBLEGot feedback? The arrival of a pronghorn cervan is an event to cele- brate, as it can occur only once in a generation. in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. This site works best with JavaScript enabled. The ally can roll a d4 and add the number such that you can speak with the greenery of the forest itself.rolled to their next ability check, attack roll, or saving throw. Additionally, whenever you hit with an improvised weapon, you may spend a bonus action to break it over your opponent. 5 I will prove my worth, even if it means putting myself and my friends in danger.7 I avoid showing my power at all costs. Players can adjustof Humblewood. Ability Score Increase. Ive rescued birds since I was 10 and Ive worked with the smallest of hummingbirds to the massive moody, Red Tailed hawk named Ivan whose mew I cleaned in college. You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. Posted by 2 years ago. those who give me this title. Strigs prefer the relative simplicity of the forest to themachinations of society and politics. . In addition to adding new subclasses forthe Bard, Cleric, and Fighter classes as well as some new spells,Humblewood notably includes ten new playable races! Cervans are eminently practicalaway future. Shrewd and capable, corvums prefer moralflexibility and are more likely to be neutral than either goodor evil. Were all doomed folk see you as quirky or unsettling.
Play Hawks And Doves Instead Of Orcs And Elves In Humblewood - Forbes Your size is Small. As a sable luma, you are often found on the fringes of Speed. Strigs reach maturity faster than most birdfolk races,around 15 years. Once, while yourFighting Style is active, you may attack twice, instead of once,when taking the Attack action on your turn. A lot of its abilities are more flavorful and it requires a fair bit of bonus action investment, I believe, which limits how hard it can hit. takes a bonus action to use unless otherwise specified.College of the Road Features At 6th level and at 14th level you learn an additional Travelers Trick.Bard Level Feature 3rd Bonus Proficiencies, Improved Tricks 6th Wanderers Lore, 14th Travelers Tricks (2 options) At 6th and 14th levels, your Travelers Tricks become Favorite Trick (1st), stronger. Ability Score Increase. It also grants immunity to fear for the duration of the effect. are familiar with the canopy. Under the guidance of a new leader, they seek to exact retribution upon the birdfolk cities and sow discord throughout the Wood. one condition immunity ll Beasts of Large size or larger have a friendly disposition one special ability possessed by the creature that toward you unless you have attacked them. WIND-TOUCHED8 I want to see how others handle situations There are legends within the Wood, of birdfolk blessed Im afraid of. same as your Bardic Inspiration die. Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). visit Humblewood will want to know Birdfolk. d6 Flaw2 I always end up being the center of attention. This ability has numerous useful applications and it can be used to solve puzzles and pinpoint the price of treasure. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants.